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These dating sim elements are often referred to as Romance Sidequests in the RPG genre.

Life Simulation Games also tend to feature dating sim elements.

Griffis recalls the switch from the game being about dads having sex to being about relationships came towards the end of development when character arcs had been fully established.

The idea for the game came from a joke Vernon and co-creator Leighton Gray made about dads visiting Disneyland, and the inspiration to make a dad dating sim came from the pigeon-dating visual novel Hatoful Boyfriend.Some Sim Date games have been made into Harem anime, though the result is usually nothing special due to the removal of sex and the fact that the narrative can no longer focus on any single character.Because there is almost no market for true Dating Sim games outside of Japan, it's a frequent misunderstanding among western gamers that "Dating Sim" is the general term for all ren'ai (romantic love) games.Part dungeon crawler and part dating sim, Canada-based developer Kitfox Games' "shack-and-slash" is built around personified, dateable weapons who players must woo in order to grow stronger and "plunder the 'dunj.'" In a limited sense, stopping to "capture the hearts of cuties to level them up" isn't entirely dissimilar to conventional party systems where, as you explore, you find new recruits trapped in a dungeon, add them to your party, level their skills, and try not to alienate them with your moral choices.But there's more to Boyfriend Dungeon's relationships than the occasional 'Companion A didn't like that' jab. You learn their likes and dislikes and take them on dates away from the dungeon, and as your relationship deepens, their weapon forms grow stronger.

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